EEWC Fantasy Manager Open Beta

It is time to reveal another one of our winter projects. The EEWC Fantasy Manager Game, where fans will be able to set their own teams and compete for championship glory. The game focuses on selecting not only the fastest and best but the most active and engaging drivers from this season’s teams.

Example of an EEWC Fantasy Manager TeamYou will be challenged with selecting twelve drivers for your team, where your team will consist of three drivers from three different teams from each of the four classes. A maximum of one driver from each participating EEWC team is selectable and that way you will have to select the best possible mix of fast drivers and consistent content creators.

Don’t forget to show your support for your chosen drivers via social media and any of our live stream chats!

Why play?

This game was built to make it more interesting to follow the races and events. By allowing you to set up your own fantasy team of drivers from the EEWC, we hope to make your viewing experience even more exciting, meaning that entertainment for the fans is also a very big part of it.

But we also built the game for the teams and drivers, as well as expanding the support for teams and drivers to profile their sponsors and partners inside the game.

How does this affect the EEWC teams?

Not in any way directly, except maybe generating involvement from some more fans of your racing franchises and getting some more attention to your team in the races. Of course, any of the participating drivers are welcome to create their own teams, as they can only select themselves once. The points in the game have nothing to directly do with the championship or any prize pools assigned to that competition, meaning it is completely separate.

The only way this will have an influence on the teams, is that the driver and team data comes directly from them. If they change their lineup and the driver you selected is no longer racing, then you have to wait until the next transfer window to change your choice.

Open Beta

This will be the first season of the EEWC Fantasy Manager game. Several extensions, along with further ways to earn points, will be implemented during the season. Options to trade drivers with other Managers and even to but down surplus points in wagers for results against other players. The option for creating private leagues to invite your friends, family or co-workers to play a friendly round of EEWC Fantasy Manager against each other is also in the plans for the near future.

We do encourage you to join our Discord server, so make sure to find the EEWC Fantasy Manager channel to discuss the game, where you can also deliver any ideas you might have or report on any bugs of the game itself:

To play the game, visit

Prize Pool

ZUKI has been nice enough to put ZUKI coins on the prize pool for season one, meaning that the five best-placed teams will each get 200 million ZUKI tokens. The ZUKI Utility Tokens are the currency used in the ZUKI Project, which can be used for creative purposes like creating games such as puzzles, polls, quizzes, opinion polls etc.

These are all ways that will encourage interactivity with fans, followers and players, along with each ZUKI Token being tied to the Ethereum blockchain which means it.

We hope you will enjoy the game as much as we have enjoyed building it so far!

Fantasy Manager

About The Author

Peter Munkholm
When John Nielsen won Le Mans 24-Hours in 1990, Peter was hooked with motorsports. He started sim racing on his uncles PC with Formula One Grand Prix by Geoff Crammond in 1992. Then progressed through IndyCar Simulator and IndyCar Simulator 2 on his Amiga 500+. When he bought his own PC in 1994 and a Microsoft Sidewinder Force Feedback Pro Joystick he was already deeply in love with sim racing. His first skirmish with light modding was a Pernod Anis blue, white, and red skin for IndyCar Racing 2. He was hooked! But sim racing really kicked off for Peter with Sports Car GT in 1999. And with internet access and what felt like an ocean of mods. Sports Car GT and the F1 simulators with endurance racing mods swallowed most of his spare time. Then the GTR mod for F1 2003 arrived on the scene, from some Swedish dudes who called themselves SIMBIN. That would change everything! Right about then was also when Logitech steering wheels reach a state of useful. So when the GTR game officially released Peter bought a Formula Force GP wheel the same day, went home and founded the Danish Grand Touring League (DGTL). In 2006 the first LAN event was held. This became GTR24H in 2007. As they say. The rest is history!
Endurance eRacing World Championship – A 2021 RefresherSpotter Guide For EEWC Matsusaka Released

> Cool Stuff From The Webshop